Beta Readers

Do you really need Beta Readers? What do they do? How do you find them? We’ll cover all that right here. Named after the second letter in the Greek alphabet, they are the second ones to see your ms. (If Beta Readers are second, then who is first? We’ll cover Alpha Readers farther down…) Using Beta Readers can save plenty of time and effort, but remember: they don’t replace a good Critique Group nor an editor. (Keep us in mind when you’re ready for that step.)

It’s always a good idea to have a second set of eyes look over your story. You don’t want to expend effort polishing a marble statue if the figure has three arms and two heads (unless it’s supposed to). Clean up the big things first, then work your way down to the details. Beta Readers consider your work as a whole. They don’t have the investment that you do, so they can give an honest assessment. Be aware that you might discover a lot of issues at this point, too many—it might be time to step back and consider whether this project is one worth doing.

You’ll want to know how they react to the story. Are there parts that interest them? Are there parts that bore them? What do they ask you after reading it? What have you left out because “it’s so obvious”, but they don’t know? Would they buy the book after it’s done? Would they urge their friends to buy it?

Beta Readers do their job because they love reading, but many authors also offer a copy of the book once released. If the author feels the input from some Beta Readers is particularly helpful, then an acknowledgement in the Front Matter of the book would be appropriate.

Beta Reader’s Job

Beta Readers are readers (preferably members of your intended audience), not writers, so although they can sense problems with your story’s overall structure, they may not have the vocabulary to describe the problem exactly. You’ll need to work carefully with them to understand what they are trying to tell you.

Acting as the first line of defense (or the initial attack), they let you know if your story is ready for the next step. Not at the level of a full critique or a Developmental Edit, their expertise lies in finding overarching problems with the story in general. They may not know it by name, but their focus is on a few key items:

  • Believability—does it sound as if it could really happen,
    or are the actions so farfetched that it doesn’t seem possible?
  • Characterization—do the characters feel real,
    or are they cardboard cut-outs being pushed around the scene?
  • Continuity—are the characters consistent throughout,
    or do they mysteriously change from beginning to end?
  • Flow—is the story revealed appropriately,
    or does it jump around, not making sense?
  • Originality—is the story unique or at least distinctive,
    or does it sound as if it’s a rehashed version of other stories?
  • Pacing—does the level of action vary from scene to scene,
    or is it all the same, causing reader burnout?
  • Plot Holes—do the characters follow logic in solving problems,
    or are there places where something seems missing?
  • Structure—does each scene flow from the previous one,
    or are there confusing gaps in the action?

Don’t expect comments on grammar, spelling, or punctuation. Save that stuff for later…much later.

How to Find Beta Readers

Although there are many sites out there that will work to connect authors with Beta Readers, we feel the requirement for honest, yet feeling, feedback is often lost in the random world of readers. On the other hand, if you think you are ready for some honest, and often brutal, feedback, you might check out a few of these sites. (Many of these are forums, so whether you are familiar with that style or not, be certain to read all their rules before you jump in.)

Our recommendation is to find folks you already know and trust to be your Beta Readers.

Alpha Readers

Long before you get to Beta Readers, there are Alpha Readers, also named after a letter in the Greek alphabet, but this time the first letter, because they get to hear your story ideas first…before you’ve even written them down. These “readers” are the friends you have lunch with, just hanging out and talking about all your interesting and clever ideas.

Those ideas…floating around in your head…need to be managed, arranged, given structure…before they can be shaped into a full-blown story. Sharing those ideas with close friends firms them up, helping you work out the details…before you even know what the details are going to be.

Alpha Readers are the friends who take your ideas and respond with, “Wouldn’t it be neat if…” urging you to consider alternatives in your story. You may not use any of their ideas, but at least you have the inspiration you need to continue.

Your cheerleaders in the writing world, Alpha Readers are important for your emotional wellbeing. They champion your cause, encouraging you to keep writing…not pointing out problems with your story. (Leave that to the Editors!) They give you some well-deserved support as you figure out what your story is going to be.

Keep them close…to your heart as well as to your manuscript.

Critique Groups

One of the best tools we’ve found for both first time and seasoned authors with dozens of books is a Critique Group. We’ve mentioned them a few times but haven’t really gone into what they are or how to run one. We’ll correct that oversight right now.

First, a definition: A Critique Group is an assembly of folks willing to read and comment on the writings of others. They do not have to be writers in their own right, in fact bringing in a few folks who enjoy just reading can give insight into final audience reactions. It’s good if you can find someone who has been through the writing, editing, publishing, marketing process…but it’s not necessary. A Critique Group is intended to help smooth out the rough spots in your story…editing should take place after you have all the story details done. (Don’t hire an editor until your story is ready! It’ll just be a waste of time for them and money for you.)

Next, do you really need a Critique Group? Not necessarily, but if you write, you do. If you want to improve your writing, you do. If you want to work with others, helping them improve…and avoiding the mistakes you see…you do. If you want to publish your work, you do. In other words unless you hire a Developmental Editor to do the same job, you really do need a Critique Group.

Then again, if you want a group to tell you what a wonderful job you’ve done…and how much they love your story…you may not be ready for honest feedback. Also, are you ready to give honest feedback to others? Can you give that feedback? Critique Groups work both ways, so if you’re not ready, you might seek out some Beta Readers instead.

Types of Critique Groups

Critique Groups work in many different ways, but they mostly fall into two main types: Read Cold or Read Ahead. In a Read Cold group, the Readers (Listeners) sit around a table (physical or virtual), possibly with a copy of the ms to mark up, listening as the Author reads the work aloud. An advantage to this type of group is that you get to hear how the author intends to work to sound, where he places the emphases, those minor intonations that are lost in print, and the tone of the characters. The problem is that you do get to hear how the author intends the work to sound…an opportunity the final readers won’t have. You also have the chance to quiz the author about his intentions…again not a possibility for the intended audience.

On the other hand, in a Read Ahead group, the Author sends his work out to the Readers, and they read it at their leisure, when, where, and how they prefer…just as would all the folks who pick up the book later. This type of group can better identify where the author hasn’t quite said what he meant. If the flow isn’t quite right, the word choice a bit off, the details not there, the Readers will notice and mark where they had problems. Running a group this way is better for the Author but requires more work for the Readers, so you’ll have to decide where to set the balance.

We are going to assume you have a Read Ahead group as we continue our discussion. If you’ve opted for a Read Cold group, some of the following recommendations may not apply.

Critique Group Organisation

Some groups have written rules, others just verbal or understood rules. Many groups discuss multiple genres, others focus on just one. Some want to read a WIP, others have prompts, so authors can work on writing skills in general, applying those skills to a larger project later. There are advantages and disadvantages to any decision you make about your group, so again, consider how you will maintain an appropriate workload on everyone involved.

Some decisions that should be considered before getting too far are:

  • How many members?
    too few, not enough feedback
    too many, too much to read
  • Where and when to meet?
    someone’s home, a coffee shop, virtually
    once a week, once a month, when you’re ready
  • Types of submissions?
    WIP, finished product, prompt based
  • Size of submissions?
    too big, no time to read properly
    too small, not enough to critique

Although there shouldn’t be a boss or president, a facilitator or host certainly can help things run more smoothly. The responsibility of hosting can rotate through the group, depending on where the meetings are held.

Running a Critique Group

Each member has different tasks at different times. Here are some quick bullets that the members can keep in mind.

Before the Meeting

  • The Author (submitter)
    • Select the text to be critiqued
    • Format it for critiquing, not for publication
    • Distribute it to the Readers (in plenty of time)
  • The Readers (critiquers)
    • Read as you normally do and comment
    • Mark confusing spots or things that threw you out
    • Use margins and spaces between lines to give details
    • Show up to the meeting on time and ready
  • The Host
    • Provide appropriate environment
    • Offer pens, pencils, and paper for notetaking
    • Have reference materials available

During the Meeting

  • The Readers (critiquers)
    • Point out places for improvement,
      giving examples of possible changes
    • Don’t waste time discussing minor points,
      just mark them and move on
    • Listen to comments of other Readers,
      speak up only when you have something useful to add
    • Be encouraging and point out where the story works well,
      sandwich your negatives between positives
  • The Author (submitter)
    • Listen carefully to comments
    • Take notes of discussions
    • Ask for clarification,
      but don’t explain what you meant
      (If it isn’t clear to the Reader, consider fixing it.)
  • The Host
    • Keep the group focused
    • Don’t be bossy
    • If the group gets out of control,
      offer drinks, snacks, or a quick break
    • Schedule the next meeting,
      time and place

After the Meeting

  • The Host
    • Check on absent members
    • Motivate non-submitting members
    • Send out a reminder of the next meeting
  • The Readers (critiquers)
    • Support fellow writers
    • Brag about how much better the book is now
    • Attend book launches, signings, or promotions
  • The Author (submitter)
    • Put marked submissions aside,
      have a drink, put your feet up, relax
    • Later, carefully review suggestions offered,
      remember they are intended to improve your work
    • Accept or Reject each idea,
      you have the final word
    • Edit your ms, then read it over
    • Acknowledge assistance of the group,
      include them in your Front Matter

How to Do the Critique

Consider the needs of the members…what kind or level of feedback does each author want? This could change from submission to submission, so be clear. Does the author want fixes or just problems pointed out? Pay attention to the basics of writing: characters, conflict, dialogue, pacing, plot, setting, structure. Don’t address things that won’t change, such as genre or subject matter. Focus on improving the work, not “fixing” the author.

When pointing out problems, explain why it doesn’t work, then offer some kind of fix…your suggestion may not be used, but it may spark an idea that the author can use to rectify the issue. Keep your comments as objective as possible. Yes, your feelings about the readings will be subjective, but step back and see if you can explain why you feel that way. Position your comments from a personal view, not “Your characters are flat,” rather “I have trouble creating real, rounded characters as well.”

In the end, all you want to do is help others improve their work as they help you improve yours. You get early reviews from sensible but impartial people—the best kind.

Stimulus Response

As an extension to Scene and Sequel, we are going to look at a classic experiment done by Ivan Pavlov. Most folks will quickly associate Pavlov with dogs, as that is how he is best known…training dogs to salivate at the ringing of a bell, in anticipation of being fed. We’re going to look at how that same connection of a Stimulus eliciting a Response can be used in writing.

Both Scenes and Sequels can be portrayed as combinations of Stimulus and Response pairs. In creating an action Scene (or even a relaxing Sequel), the Hero (or POV character) does something because of some kind of provocation. The combination of these two can reveal the Hero’s motivations as well as drive the story action along, letting your readers experience the story as if it were real.

Differences

There are fundamental differences between the Stimulus and the Response, so we’ll cover those specifics first.

  • Stimulus (S)

Always outside your Hero, and noticeable to any observer, the Stimulus has to be something that he can see, or hear, or taste, or feel, or smell. Properly done, the reader can experience it as well. Usually presented from a Third Person POV…think of a camera filming the scene. What can be seen from an outsider’s view? No need to be complicated or involved…a simple description will usually suffice.

  • Response

This happens inside the Hero and is personal, so now is your chance to be in his POV, to know what he knows, to feel what he feels. Presented in a separate paragraph from the Stimulus, it is more involved because inner actions take place on three different levels, but the parts have to always occur in the correct order because of biological limitations.

    • Almost instantaneously—Emotional Response (ER)
    • A fraction of a second later—Instinctual Response (IR)
    • A quick moment after that—Rational Response (RR)

If you mix up the chain of events, it won’t feel real, ruining the experience for your reader. You can speed up the pace of the story by leaving out one or two of the steps, but be certain to keep the remaining ones in the right order.

Example

Now let’s see these parts in action. Here’s a possible happening in a typical story:

The biggest, ugliest soldier Patrick had ever seen charged out of the crowd right at him. (S)

Patrick froze (ER) and stared (IR). In the slow motion that seemed to envelop everything, he scanned the soldier up and down (RR), from his immense, misshapen face, to his armour made of bones strung together as a shirt, down to his madly pistoning legs. Patrick watched small rocks bounce as each deformed foot hit the ground. The grotesque chest expanded and contracted with every breath. Bulging biceps tensed and relaxed as the disfigured arms swung back and forth. Massive jowls vibrated on the monster’s face in rhythm with the pounding feet.

The Stimulus is obvious to any observer and is followed almost immediately by an Emotional Response, then quickly followed by an Instinctual Response. We then have a more involved Rational Response. By slowing down time in Patrick’s POV, we can get specifics that might be otherwise missed, heightening the tension.

This Response is then followed by another Stimulus-Response pair:

As he scanned higher, Patrick finally saw the sword. (S)

Patrick gasped at its size, (IR) well over six feet long and obviously so heavy that Patrick was amazed at how Ugly was brandishing it. Patrick watched the wind up and knew that his head was the target. (RR)

In this last Response, we are missing the Emotional phase, but the rest are there…in the right order.

Example Continued

Now we continue with another pair, but this time with a more detailed Stimulus:

As he stared, Patrick saw an arrow pierce Ugly’s arm, then another. Two more penetrated his other arm, three landed in his chest, more in each leg. (S)

None of them slowed him down. (RR)

A longer Stimulus is followed by a truncated Response, then back to another Stimulus:

Ugly kept coming, sword raised high. (S)

Unmoving, (ER) Patrick stared in curiosity at the glint of the sun on the edge of the sword. With it coming down straight at his head, he considered what it would feel like to have his head split in two. (RR)

Using time dilation, we can really get into Patrick’s thoughts and feelings, making him a more complete character.

Not wanting to leave Patrick in such a situation, let’s conclude the encounter:

With the sword in mid down-stroke, a rock, no, more of a boulder, came flying over Patrick’s shoulder. It hit Ugly’s forearm, splintering the armour, then the arm itself, shattering the bone, sending the sword into a spin. With no force behind it, the sword just barely tapped Patrick on the side of the head—enough to knock him to all fours as it landed beside him. (S)

Patrick finally breathed again (IR), sat back on his heels, and just stared at the body twitching in front of him, almost a dozen arrow wounds pulsing with each heartbeat. (RR)

Ugly’s legs were still trying to run, in spite of the fact that he was lying there bleeding to death. (S)

The hatred in Ugly’s eyes burned into Patrick’s memory (ER) as the massive body quivered one last time, then went still as the eyes glazed over, the monster no longer moving. Patrick shivered. (IR)

Clean Up Previous Writings

As you can see, Stimuli followed by varied Responses can draw the reader into and through a scene. Continue alternating until you get to the end of the scene. Keep it going for a while, but not too long. Don’t let it be tedious.

After you’ve written up a good stretch of your story, go back and analyse your writing to find the Stimulus and Response pairs. Break down the Responses to make certain they are in the correct order…then share it with your Critique Group and see what they have to say.

What Goes on the Copyright Page

So, you’ve finally finished your story…and you think you’re ready to start printing. Well, as we discussed in Front and Back Matter last year, there are some items that need to be added to the ms to make it a complete book. Most readers wouldn’t miss some of these if you left them out…but reviewers and agents will certainly notice—if the right things aren’t in the right place, it will mark you as an amateur. Proofreaders should note the missing items, but as some of them are optional, ones you want might be overlooked.

This time we’re going to go into depth on the Copyright page…the only page that traditionally starts on the verso side of a sheet. (That is, on the left side, an even numbered page.) This post is a ‘tool’ listing things you don’t want to forget.

What is Required

The only thing that is actually required on the copyright page is the copyright notice itself in its basic form:

  • The word ‘copyright’ or the ‘©’ symbol
  • The year the work was first copyrighted
  • The author’s name

You can get the ‘©’ symbol by typing a ‘c’ in parens…or use the keyboard shortcut Ctrl‑Alt‑c. The copyright year is when you completed the ms and it appeared in ‘fixed form’. (We’ll go into that in a bit.) The author’s name is the same as the name on the by-line as recorded in any listing of books. It does not have to be the same as your legal name…if you’re using a pseudonym, then that goes here. Your agent and publisher will know to make the checks out to your legal name.

Let’s deal with that ‘fixed form’ requirement now. In 1886, representatives from almost 200 countries got together in Berne, Switzerland, and established an international agreement on copyrights. The Berne Convention for the Protection of Literary and Artistic Works declared that a creative work is automatically protected as soon as it is written or recorded on some physical medium. That means, just thinking about your story isn’t enough, nor is writing an outline or a few chapters, but printing it out the whole thing so you can hold it in your hot little hands is quite enough. These days, even saving it onto a hard drive might be enough.

Although there is no need to ‘register’ your copyright to have it be valid, recent court decisions have suggested that it is in your best interest to do so. Without registration, you may be limited to actual damages and lost profits, whereas with a registered work, you could receive statutory damages and attorney’s fees as well.

Optional Items

Other items are traditionally included on the copyright page, and you should consider including them…to look more professional.

  • ISBN

The International Standard Book Number identifies each version or edition of your book. Listing the ISBNs for your print book, ebook, audio book, etc. is a good way to spread the news.

  • Rights and permissions

A standard paragraph that claims all rights to copy the content of the book is important. You should specifically mention certain permissions. It can be as simple as “All rights reserved” or as involved as:

All rights reserved. No part of this publication may be reproduced, distributed, or transmitted in any form or by any means, including photocopying, recording, or other electronic or mechanical methods, without the prior written permission of the publisher, except in the case of brief quotations used in critical reviews and certain other non-commercial uses permitted by copyright law. For permission requests, contact Author@AuthorSite.com or Publisher@PubSite.com

You can look through any books on your shelf to see the other various ways it can be written.

  • Disclaimer

In case your story seems to be written about some real people, you might want to distance yourself from any such claim by including a disclaimer. Here’s an example:

This is a work of fiction. The characters, incidents, and dialogue are drawn from the author’s imagination. Any resemblance to actual persons (living or dead), events, or conversations is entirely coincidental.

If you’re writing non-fiction or memoir, you could include something along the lines of:

Although based on reality, some of the names have been changed and descriptions altered to protect the identities of persons involved.

Note: We do not offer legal advice here, so if you are uncertain as to the legality of your work, please seek the advice of a licensed Intellectual Property attorney.

Additional Items

  • Design, production, editing, illustration credits

You should use the Acknowledgements page to give thanks to certain folks for helping to create your book, but here you should give official mention of those who have made your book possible.

  • Publisher’s address

Your publisher may insist on this, along with a logo. He deserves mention for all the work he does to get your work before the eyes of the world.

  • Trademark notices

If you’ve used any trademarked names you should identify their ownership, but consider if they are really needed: Product Placement.

  • Edition information

Especially useful for non-fiction is to indicate which Edition this printing is. All you need is “First Edition” or “Second Edition” etc.

  • Country in which the book was printed

Some readers are concerned where their goods are coming from, so you’d include this info to ease their minds.

  • Environmental notices

Mentioning that the paper has been certified by the Sustainable Forestry Initiative program, or that the ink is organically based, are nods to the environmental awareness of the author and printer.

  • Ordering information

Along with listing other version of the book under the ISBN section, you can include references to sites where this or other books by the author can be found.

  • Author website

Definitely included on the About the Author page, you can additionally list contact info for the author here.


Include the ones you want and feel are necessary for your book, but don’t try to be everything to everyone.

The Importance of Character Names

How important can character names be? I mean, if an orphan heading to wizard school were named Robert instead of Harry, would it really matter? How about an old miser named William instead of Ebenezer? What would you think of George the White? Not quite as catchy as Gandalf, is it?

But he that filches from me my good name Robs me of that which not enriches him And makes me poor indeed. —Iago, Othello Act 3 Scene 3

Finding the just-right name can be bothersome. Some authors spend hours, days, or even weeks trying to name their characters, both major and minor. Combing through phone books, searching cemeteries, reading old family trees—there are dozens of ways to find names, and any one of them could net you an iconic name that will be talked about for years…or trap you into a name…and a character…that is soon forgotten.

Names to Avoid

Naming your characters is similar to naming your children…very similar. You don’t want your children to be saddled with a name that will cause issues later in life (think of a boy named Sue), nor do you want the same for your characters. Some names are to be avoided…unless you really need that kind of character.

As simple and straightforward as it is, the name John has a lot of baggage dragging along. Men seeking prostitutes are always called John. When nature calls, you want a John. And you’ll find that there aren’t any Johns in the royal line…all because of King John, brother of King Richard the Lionhearted, purportedly the worst king in history. Go ahead and use that name…if that’s who your character is, but use it carefully.

To avoid confusing your readers, some editors recommend that every character have a name that starts with a different letter of the alphabet. That means if you have a Bill, you can’t have a Bob or a Betty. Mike prevents a Mitch or Melissa. A Robert precludes a Richard or a Rebecca. Tom blocks Terry or Teresa. For those of you writing immense tomes or a series, that would mean you can’t have more than 26 characters! We know that’s not true…as many of the walk-ons will never even get a name…but do try to keep the names you use different enough so that your readers don’t get the folks mixed up.

Selecting a Name

Names bring with them much more than the obvious. If your character has the wrong name, he might betray the inbuilt personality of the name. That could ruin the expectations of your readers and disappoint, or worse, annoy them. Many Name The Baby sites list etymologies, histories, and source languages of names. Check them out.

Gender assumptions are important, too. If you have a boy named Sue…or a girl named Bill…you’ll want to establish the non-standard name early on…unless you’re intending some sense of confusion in your reader, planning a surprising reveal later.

Also remember that many names get shortened down to nicknames, either by the author or by the other characters in the story, so make certain those diminutives fit as well.

Generators

As would be expected, the web is full of name generators. We’ve experimented with a few for you.

  • Reedsy allows you to pick from various languages sources, historical time periods, several deities, fantasy, and character archetypes (as well as having a lot of interesting articles that may help with writing in general).
  • Fantasy Name Generators has a long list of generators based on lots of different books, movies, and games, so if you’re into one of them, you’ll certainly find an appropriate name there.
  • Behind the Name lets you pick from a large list of nationalities as well as other sources. They also have an option to create a Life Story…rather interesting if you’re stuck for ideas.
  • Be A Better Writer some helpful ideas, then a quick generator that has only one option: gender. After that, you just keep clicking until you see one you like.
  • The Story Shack gives you six names at a time, either male or female, but you can flag them as favourites and see them all in a list. They also have waay too many other name generators on all kinds of topics…keep scrolling through the list and see what inspires you. (Lots of adverts, too.)
  • Pantomime Pony generates pairs of names with the same last name…siblings or spouses? It also has random plot, writing exercises, blank page, plot twist, character profile, first line, and location generators! If you’re stuck for ideas, here’s the place to go.
  • Masterpiece Generator has quite a few options and will even build a profile for you. Plenty of ideas here.
  • Name Generator Fun builds a quick list of 10 names and has options for other name categories.

Check out a few of them…if for no other reason than to see the wide expanse of options.

Test Them Out

Once you’ve narrowed the list down to a few potential names, you need to make certain they will work for your story. Also, some names could be pronounced differently, so you want to check to see how others might interpret your choice. What you need to do is take your list…just the bare list…and present it to your Critique Group, your friends, your family (I’ll bet they’re getting tired of all these requests by now), and ask them a series of questions about each name:

  • How would you pronounce it?
  • Is this character a good guy? or bad?
  • What time period, culture, or society do they belong in?
  • What kind of house do you see them in?
  • Who do you picture in your head?
  • What do they do for a living?
  • Does this name remind you of anyone?

If your test group has the same impression of the name as you hoped for, then you’ve got it.

BUT, if you still can’t come up with an appropriate name, just stick in a temporary one. You could call them badguy or girlfriend. (Remember to flag those temp names somehow. I use square brackets [], so I won’t miss seeing them…and accidently leave them in.)

Then, later, when the right name comes to you in the middle of the night, you can go back and switch them out. Just be careful—global search and replace may change Fran to Kate, but it will also change San Francisco to San Katecisco!

Plotter vs. Pantser

As many of you know, there are two ways to approach writing: as a Plotter or a Pantser. Plotters like to plan out the entire story before they ever start writing, whereas Pantsers prefer to start writing before they even think about what’s going to happen. Both methods can work, though we feel that there are issues with both.

From my background with programming computers, I am familiar with similar approaches to writing code, known as Top-Down and Bottom-Up. We’ll compare and contrast the two methods.

Plotters or Top-Down

In Top-Down programming, the programmer states the justification for the program as succinctly as possible, identifying all the major functions needed. The fact that those functions are still unwritten isn’t an issue…all we are doing at this step is naming them…describing what they will do comes later. Using the Plotter method in writing, the entire novel is also captured in a few sentences, known as the Logline, and we already know the names of the major ‘functions’ we need: the Five Plot Points.

In our program, now that we’ve named the major functions, we take each one and describe in detail what it is supposed to do, including identifying any other functions it may need to call. Similarly, keeping the Logline in mind, we expand each of the Plot Points into a few short paragraphs.

In programming, we then recursively build each of the newly identified functions…that means that if we need more functions inside the other functions, we just keep identifying…then defining…deeper and deeper until we are down to basic commands. In writing, we do the same thing: we take the big picture of each Plot Point and create the three acts, describing the action in more and more detail. Those acts are then spread out across various chapters, each with short sketches of what is to occur. Then we take those chapters and break them down into Scenes and Sequels, which are then in turn broken down to their individual Goals, Conflicts, and Disasters, and Reactions, Dilemmas, and Choices, finally arriving at the basic parts of writing.

Each step takes something big and progressively breaks it into smaller pieces, until we have all the details worked out. That’s why this method is also known as Stepwise Refinement.

Positive and Negative Points

  • You know where you’re going…all you need to do is figure out how to get there.
  • Because you don’t have to work on it beginning to end, you can choose which branch to detail next.
  • You have a Logline to guide you, so you know what’s appropriate in each scene.
  • You have to do a lot of work before you have anything you can show to others for critique, and that critique may suggest significant changes.
  • Because you aren’t necessarily writing straight through, some revelation at the end may change the beginning or vice versa.
  •  If a change, no matter how slight, is made to the upper level of the program or the novel, you will need to rewrite much of it to filter that change down through the rest of the project, often resulting in scenes that no longer belong. (Save them for the next project!)

Pantsers or Bottom-Up

In a Bottom-Up design, the programmer creates some simple functions with basic commands, then combines those functions to make more complicated ones…combining again and again until we have a complete program. We just link each newly created function with others, calling them in the right order, to create a new design. It’s similar to building with Legos: We assemble basic blocks to make walls, floors, and people…then put those together to build a house with occupants. The problem sometimes is in matching the walls to each other or to the floors. Occasionally we have to slightly dismantle the structures we already have, fitting them back together as the design progresses.

In both cases, we have a bunch of pre-made pieces, and just stick them together…but it’s how we put them together makes all the difference.

In writing, many Pantsers already have separate scenes they’ve created years ago…and floating around in a binder or two. Characters may exist as well, even with entire Character Sheets previously filled out. As with the Legos, trying to link some of those isolated scenes may be difficult, as the ending of one may not quite match up with the beginning of the next…so you’ll need to customise one or the other to fit. Also, some of those characters may only be close to what we need, so they, too, may need some tweaking.

Often there is no overarching goal, no Logline, so the storyline has no place to aim, resulting in Plot Points that all point in different directions.

The Good and the Bad

  • You already have pieces (both characters and scenes) already sitting around just waiting to be used.
  • Your characters have been living in your head for so long, you know them as you would a friend or sibling.
  • You can share scenes with your Critique Partners to get feedback on where they think the story should head.
  • Because you don’t know what’s going to happen next, your characters might end up putting you into a corner that you’ll have a tough time getting out of.
  • You won’t necessarily have a Logline to guide you, so the story may wander around a bit before stabilising.
  • As you stick scenes together, making them fit may break something inside, requiring more rewrite to make it flow.

Which is better?

We can’t say that one method is better than the other…as long as it fits in with your writing style. What we can say is that often programmers and writers use both in the same project, so experiment and see where it takes you.

Pomodoro Technique

Today we are going to explain how to use a timing system to increase your productivity. This process was developed by Francesco Cirillo in the late 1980s and is named for the Italian word for tomato…because that’s what the timer looked like that he used as he was creating the process.

Timing

We use a modified version of the official technique that lasts a total of two and a half hours. It seems to be the best combination for our tasks.

  • Step 0: Plan—5 minutes—Plan what you are going to do in this round
  • Step 1: Research—25 minutes—Gather info directly related to the task
    • Rest: 5 minutes—Get away from the task (escape from the keyboard)
  • Step 2: Write—25 minutes—Combine and record info collected
    • Rest: 5 minutes—Get away from the task (escape from the keyboard)
  • Step 3: Flow—25 minutes—Do initial clean-up of work produced
    • Rest: 5 minutes—Get away from the task (escape from the keyboard)
  • Step 4: Edit—25 minutes—Edit, close, and backup files
    • Rest: 30 minutes—Get out of the office (take a real break)
  • Loop: Go back to plan the next task

We have found that by doing a couple Loops each day, one early and one later in the day, helps us keep focused on tasks and increases useable output. (The rest of the day we spend resolving the interruptions we’ve set aside—usually just putting out fires.)

How We Use It

We have an agreement here at Turner Editing…if we see someone with a timer running or a “Do Not Disturb” sign posted, we just leave a note on the corner of their desk. We know they’ll get to it as soon as they finish a loop.

Sometimes there are urgent issues that can’t wait. In that case, we are forced to pause the timer and set aside the current task, take care of the intrusion, then restart the same 25 minute Step when returning. Depending on where the interruption came in the Step, that Step may end up getting almost double the time, but with the distraction, it may take all of that extra time to refocus and complete the Step.

If you feel you’ve completed an individual Step but there’s still time left in that Step, you can review what you’ve done so far, lean back and consider what you’ve learned from the process and seek to improve it, or review upcoming tasks to let your subconscious start working on them. There is no stopping early—use the full allotted time to your advantage before moving on to the next Step.

Online Timers

As expected, there are a bunch of different online options to help with this. We’ll list a few and give some pointers.

  • Pomofocus has some settings that you can adjust in the free version and more that require the paid version, but you can’t change the sound at all (a ringing alarm clock). Also the volume is so low that you might miss it if you have a heavy hand when you’re typing.
  • Tomato Timers has a very nice chime as the end of step sound as well as a pause and reset button.
  • Marinara Timer has very big numbers and a choice of interesting sounds.
  • Pomodoro Tracker has a choice of sounds as well as some ticking sounds during each step—a bit intrusive. It does have an option to notify you when there’s only one minute left.
  • The Pomodoro timer in Online Timers seems to be programmable for a variety of timing situations, but it’s too complicated for common use.
  • Eggtimer is fairly straightforward and even has a one-step Pomodoro timer. (If you are daring enough, check out the HTML source and build an entire Pomodoro Loop!)
  • My Tomatoes requires a login just to get started, so we didn’t bother to test it.
  • Online Stopwatch has too many pushy adverts to be useful.

We find that the Tomato Timer is about as basic as it can get…just a timer, no task tracking, no adverts, few options, but we like it the best just for those reasons. The default settings don’t match our timing, so the first thing we do is change the Long Break to 30 minutes, then adjust the sound and volume. We prefer the Doorbell sound as it isn’t too intrusive—we don’t want to get startled out of a deep concentration by a fire siren!

Physical Timers

Of course, if you want to go with the real thing, plenty of timers are available…some of which even look similar to the original tomato timer! If you prefer a physical timer sitting on your desk, we have to recommend any of the Time Cube timers. They come with pre-set times, so you have to pick the one that has the times you need. We like the purple one, even though it doesn’t have a 25 minute setting. We just use a 20 minute plus a 5 minute stretch, so we’ve got a warning that time is running low. Some of our editors prefer the red one that does have a 25…just no 30, so they take their long break with a 20+10. The Time Cube company even has some lovely cubes made of bamboo for a more natural look.

Finding the Right Word

Generally when writing you’ll need a good set of reference books, including a good dictionary and a complete thesaurus. The problem often is that there are so many out there to choose from, it’s difficult to pick just one. We’ve got a few that we like that we’d like to share with you.

“The difference between the almost right word and the right word is really a large matter—’tis the difference between the lightning-bug and the lightning.”
—Mark Twain

Dictionary

The biggest caveat is make certain you pick one that matches your language and style. If you prefer British English (BE) over American English (AE), then stick with dictionaries published in Great Britain. If one makes you sound all stuffy and proper, but you prefer to write more casual and friendly, pick another.

Online dictionaries abound including American Heritage, Collins Unabridged, Dictionary.com (based on Random House Webster), Merriam-Webster, and of course, the OED (check with your local library to get free access) or Lexico (free, but powered by Oxford).

We prefer using Wiktionary, for completeness and keeping current with usage. On that point, we are aware that some words come and go in popularity, so we tend to consult the Ngram viewer in Google Books for timeliness of word use. (Very handy if you’re wanting to keep in tradition with a historical era.)

Thesaurus

Many dictionaries have a thesaurus as well, each with different tools that can guide you to the concept you need. Some are advert based, such as Thesaurus.com (tied to Dictionary.com), so just keep scrolling to find other word meanings.

Besides those, there are some rather unique methods of finding the right word.

  • Power Thesaurus lets you limit your search to specific parts of speech, so it might get you closer to the word you need. Be warned: it claims to be crowdsourced, so some of the connections are a bit vague.
  • Twin Word Writer has an interesting feature if you don’t mind typing your copy into a website. As long as you keep typing, it stays quiet in the background, but if you slow down or pause, it will make suggestions on the last word you’ve written. Pasting in a section of text will also allow you to dissect it for a variety of options such as the tone of your writing, a word-by-word count, or a list of tags that seem to apply. To get recommendations, just click on any word, then mouse over the list to see it in your sentence. There is no need to log in if you stick to the web based version, but don’t paste in too much at one time, just a few paragraphs should be enough. (Be advised: It doesn’t seem to understand apostrophes.)

Visual

  • Visuwords allows you to see the relationships between words. In the example given, I searched for the word ‘guts’ and got nouns (in blue) and adjectives (sorta yellow-orange). There didn’t happen to be any adverbs (would be shown in pink-red) or verbs (green). The line of red triangles shows that ‘guts’ is a colloquialism, and the stretched out, red diamonds connecting to ‘gutless’ shows it is an opposite. The long, skinny, teal triangle shows that ‘guts’ is a kind of ‘fortitude’…and ‘fortitude’ is a kind of ‘bravery’. The dotted grey line shows that ‘gutsy’ is derived from ‘guts’. Lots of info just on that one screen…but if you point to any dot, you’ll get a definition, and double-clicking will bring up the links to that Grabbing any dot and dragging will let you move dots on the edge back to the middle, so you can see them better.
  • Visual Thesaurus is another option that shows how words are related, and besides showing the parts of speech, you can actually limit (or focus on) the parts of speech you want. You only get a limited number of searches unless you sign up for the paid service, but if you plan to use this thesaurus often, it isn’t a bad deal: $20/yr…just don’t spend too much time playing around with it…get back to your writing!

Topic Sort

If you prefer printed reference books, make certain to get a topic-sorted thesaurus…not dictionary sort. The dictionary sort may be a bit quicker and easier when looking up one or two words because it is sorted alphabetically, but if you’re having problems find the right idea, a topic sort is much better. A dictionary sort puts ‘black’ and ‘blue’ fairly near each other, but ‘green’, ‘red’, and ‘yellow’ much farther away. In a topic sort, all the colours will be adjacent, often with opposites right next to each other.

For example, you can find Whiteness in section 430, immediately followed by Blackness in 431. That entry references section 421 just a couple pages back, Darkness, which proceeds Dimness, 422. So, if you don’t know exactly what colour the night sky is on a distant planet, you might find some good ideas here: Blackness gives ‘black as thunder’, Darkness has ‘the palpable obscure’, and Dimness offers ‘cloudy, misty, hazy, foggy, muggy, fuliginous, nebulous, lowering, overcast, crepuscular, muddy, lurid, and looming’. Take your pick!

Mailing Lists

Just about every author needs a mailing list of some sort, if for no other reason than to keep in contact with his readers. You’ve got to tell someone when your next new book is coming out, right? That’s where a mailing list comes in handy. You tell them—they tell others. In fact, if you call your list a Reader’s Club, it will sound more elite, and your subscribers will mention it a bit more eagerly. They’ll brag about being connected to an author.

You can start your list any time you’re ready…whether your book has been through final editing or not. The sooner you start your list, the larger it can grow before you use it to announce your book release. Just keep it active, so your subscribers remember who you are and why they signed up.

List Services

You can automate most of the work involved in keeping a list by using an emailing service such as Mail Chimp (free up to 2000) or Mailer Lite (free up to 1000), and it’s a good thing if your list exceeds the free limit, because then you’ve hit the big time! After the free level, both of those services have varying prices, all based on how many subscribers you have. If you’re willing to start off with a paid service, Constant Contact is available for only $20/month with up to 500 subscribers.

Using automated services makes it easy to collect subscribers. The service does all the hard work…all you have to do is include a Sign Up link with any marketing you do. Make certain to include the link on the landing page of your website as well as on your About the Author pages (on the web as well as in printed books), your business cards and bookmarks, and any fliers you have set up at your book signings. Readers expect to see sign up requests, so cover at least these basic locations. The more you spread it around, the better. (On printed adverts, don’t forget a QR code that they can scan to be taken right to the Sign Up page.)

You’ll get a few subscribers just by having the link, but if you want more, you’ll have to give them something in exchange for their email address. You could use an unpublished short that ties into your next novel or a worksheet for your non-fiction book. Make it easy, but don’t blast them with the request…keep it subtle.

Using Your List

The fans who join your Reader’s Club will tend to be your Target Readers, so treat them well. Send out a contact email no more than a few times a year…you want to keep them involved, not annoyed. Let them know about upcoming release dates and special deals. Use your connection with them to offer private deals, such as a boxed set of your first few books or a temporary low price on new releases. You can also keep them interested if you share short stories that will never be released to the public in general…an exclusive only to members of your Reader’s Club. That will make them feel special. Reward them with goodies.

Just before your next book launch, send out a reminder with the first few chapters and invite them to pre-order your book. That will help with rankings as most sites include all pre-orders as part of the first day’s sales—the spike in sales will rocket you to the top of the lists, and you’ll be visible to a lot more readers.

Most of the emailing services will let you resend just to those who opened your first note. Those are the folks most active on your list. Offer them a discount coupon for being so involved…and resend to those who didn’t open your first message with a teaser of what they missed out on. They signed up but for some reason didn’t act on it. Offer them some other kind of special deal…but only if they act now!

Character Sheets

Whether you’ve played D&D or not, I assume you’ve at least heard of it. If you’re unfamiliar with how it works, let me explain the connection to writing. In the game Dungeons and Dragons, players represent characters in an ongoing story built over time. To keep track of the details of each character, the players use a sheet with relevant info that they can refer to as they play. That technique seems to work well for them…and it will for you, too.

Trying to keep track of too many little details as you write can sometimes make the difference between a novel that works and one that doesn’t. The big issue is consistency. If one of your characters has blue eyes at the beginning of the book, but then later he has green eyes, the reader will be confused (as well he should). The Main Character isn’t usually the problem…it’s all those little guys that keep getting mixed up.

How Much Info is Needed?

The extent to which you collect and record info will depend on how long your piece is…and which characters you are documenting. If Flash Fiction (~100 words up to 1000), all you’ll have time for is the basic. For a Short Story (5000 to 10,000 words), you’ll need a bit more info. Novellas (10,000 to 40,000 words) and Novels (80,000 up to 100,000 or more depending on genre) will demand the greatest level of detail. Finally, if you are writing a series of stories, you’ll definitely need some way to keep track of more than just characters.

For central characters consider a full sheet of info, but for peripheral characters who just walk on, say their lines, and disappear, you may be able to have a half dozen on a single sheet. Let’s list a few of the items you’ll need:

  • Flash Fiction
    • Name, age, height, weight, body type, hair colour and style, complexion
  • Short Stories
    • All the above and…
    • Backstory, mannerisms (tics), identifying features (tattoos, scars, etc.)
  • Novellas and Novels
    • All the above and…
    • Personality traits, needs, wants, family ties, interests and hobbies, favourites (food, colour, sayings), friend connections (people and animals), education, religion
    • Motivations, obstacles, conflict resolution techniques, prejudices, philosophy on life, family life
    • Timeline of life, covering major events
    • Descriptive summary (2 to 3 pgphs)
  • Book Series
    • Along with complete details for most characters, you’ll also need to note down locations, culture and society, level of technology, and any elements specific to your story or genre

You’ll notice that minor things such as clothing are not listed. That’s because those items will change throughout the story (unless it’s a very short one). Styles of clothing may be listed to match that character’s personality, but nothing in particular

How Do I Keep It All Together?

Here is where a D&D type character sheet comes in handy. Although similar, character sheets for writing focus more on the information listed above, rather than gaming stats. A simple one would have the character’s name at the top, space for a picture (any picture found in a magazine that inspires you as you create the character), and relevant items listed on the rest of the sheet. Keep the sheets handy as you write, so when some aspect of a character comes up in the writing, you can quickly grab your sheets and make certain to use the correct characteristic.

Maintaining character sheets will get easier with time. Once you’ve made a few, and determined just what you need to help with your style of writing, you can create blank forms to use for future characters. Having a binder with all the sheets grouped by story will also allow you to take existing characters, copy their sheet, then modify them to save time when you need new characters in new stories. You can have a whole slew of extras just sitting around waiting to be called into play.

Sometimes just thinking about the lists above will bring up ideas that you hadn’t even considered before. That’s good, as it will help you define your characters. In fact, some authors intentionally create Character Sheets as a way to brainstorm new ideas about their characters. As you are going over the list, follow any ideas that come to you—dive down the rabbit hole with full abandon, possibly creating an entire scene from a character’s backstory.

“Remember: Plot is no more than footprints left in the snow after your characters have run by on their way to incredible destinations.”
—Ray Bradbury in Zen in the Art of Writing (1990)

Using the Character Sheet

In spite of taking all that time to assemble such a wealth of knowledge, remember that you will actually use very little of it in the story itself. Merely noting down these details will firm up who your characters are…in your mind. You’ll have an in-depth awareness of them, so you’ll know how they would react in any given situation…but you never need to share that info with the reader.

As an extension of the sheet, some folks recommend using a list personality profile questions to find out who your characters are. If you do that, be careful to not take it too far. Some of those lists have over 300 questions, but you certainly don’t need to answer them all to make your characters full and rounded. If you do decide to use a list of questions, don’t do it until you already have a pretty good idea of who your character is. Those questions can get into such detail, but if you don’t have the basics down first, you’ll just be adding skin to a non-existent skeleton.